![]() I don't think any commander has enabled a deck remotely like this, at least not in this CI, so I'm really excited to try it out. It's a fun little puzzle, and definitely a unique new way to play mono-green. But, y'know, it's hard to get to a high-X when your coffers keeps getting blown up, along with your gauntlet of power and doubling cube. Things like a high-X Torment of Hailfire. We don't have ways to solve every combo as our stack interaction is pretty minimal. You just get a bunch of mana and keep recurring beast within a hundred times until all their permanents are 3/3 beasts which you can fog or blow up with o-stone. Finally, if all else fails, you can just slowly grind them out of resources, the same way you do with early harvest except not infinite. You can even use it when attacking to protect them. Arachnogensis might get there, especially if your opponent is a moron. Lair of the hydra can get very large and 1-shot or 2-shot people. Planeswalker ults are also an option - Shigeki himself can't recur them, but other recursion can if he dumps them into the gy, and fogs obviously help protect them until they get into range. The first, most reliable way, is to use Early Harvest to generate infinite mana, which shegeki converts into infinite recursion, which enables you to blow up all their lands with Rootgrapple or whatever. So that's the heart of the deck - ramp with Shigeki while using control tools to stay alive via removal and fog, and when you start to run low on gas, use Shigeki to recur all your answers, and another recursion spell to recur shigeki. We will smile, play a junk common, and render all their efforts irrelevant.Īnd then eventually we'll blow it all up with o-stone or whatever. Let them craterhoof us, let them make infinite tokens with kiki-jiki, let them swarm us with goblins or vampires or elves. So how do you overcome the weakness to creatures without relying on creatures yourself? Artifact and enchantment removal, sure, but that can only get you so far. Buff spells, ramp spells, those are green's best instants and sorceries. The main difficulty is that green isn't commonly used as a control color, due to its lack of control spells. Building a deck with shigeki is going to require thinking a little outside the mono-green box. Almost all the top green commanders focus on creatures. Mono-green is possibly the most creature-focused color identity in the format, and recurring creatures is fairly unexciting as they don't tend to expend their value and go to the graveyard to be recurred as readily as instants and sorceries. Fortunately for those of us who enjoy fun instead of misery, he's in mono-green. You could win with ramp and time magic easily while protecting yourself with endless counterspells. If this was in blue it'd be straight busted. On top of that, Shigeki's ability isn't even a spell, so most counterspells are useless against the engine, especially when you have redundant recursion spells to get him back. Which means you can easily recur another recursion spell with him, then use that recursion spell to recur him, and thusly recur other cards as often as you have the mana to do so. Shigeki can get back basically anything, at instant-speed, in potentially large quantities, without self-exiling. Presumably this is to prevent stack-based combos where you cycle extra turns or whatever, along with other recursion spells to keep doing the same thing over and over. So far, basically every recursion spell that can return multiple cards of any type (most importantly, instants and sorceries) self-exiles. Then I looked harder and I realized that WotC done goofed right up. Bounces to hand to use him as a value-piece in the late game. A neat repeatable ramp ability that looks nice but not overly strong. I kinda liked Shigeki, Jukai Visionary when I first looked at him.
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